GIESSEN 46ers Vs Gladiators Trier

Feb 14, 2004 100 - 103 Final
GIESSEN 46ers logo

GIESSEN 46ers

PLAYER Pts Reb Ast MIN 2M-2A 3M-3A FG% 1M-1A 1% Or Dr Reb Ast To Stl Blk Fo Pts Eff
Jason Maile 21 1 0 23 0-2 7-9 63.6% 0-0 - 0 1 1 0 1 0 0 1 21 17
Wilbur Johnson 16 12 0 31 8-14 0-2 50.0% 0-0 - 7 5 12 0 4 0 0 4 16 16
Mike Mitchell 15 4 4 36 7-11 0-2 53.8% 1-1 100.0% 2 2 4 4 3 1 0 4 15 15
Dan Earl 14 1 9 37 3-4 2-10 35.7% 2-2 100.0% 0 1 1 9 3 1 0 4 14 13
John mookie Thomas 11 1 4 25 0-2 2-4 33.3% 5-5 100.0% 1 0 1 4 0 1 0 4 11 13
Brian Lynch 10 4 0 24 2-3 1-3 50.0% 3-5 60.0% 3 1 4 0 2 1 0 3 10 8
Florian Hartenstein 6 3 1 13 3-3 0-0 100.0% 0-1 0.0% 2 1 3 1 0 0 0 3 6 9
Logi Gunnarsson 3 0 0 3 0-0 1-1 100.0% 0-0 - 0 0 0 0 1 0 0 2 3 2
Gerrit Terdenge 2 0 0 7 1-1 0-0 100.0% 0-0 - 0 0 0 0 1 1 0 4 2 2
Yaya Adamou 2 0 0 2 1-1 0-0 100.0% 0-0 - 0 0 0 0 0 0 0 1 2 2
Waldemar Buchmiller 0 0 0 2 0-0 0-1 0.0% 0-0 - 0 0 0 0 1 0 0 1 0 -2
GIESSEN 46ers logo
GIESSEN 46ers
100 26 18 200 25-41 13-32 52.1% 11-14 78.6% 15 11 26 18 16 5 0 31 100 95
Gladiators Trier logo

Gladiators Trier

PLAYER Pts Reb Ast MIN 2M-2A 3M-3A FG% 1M-1A 1% Or Dr Reb Ast To Stl Blk Fo Pts Eff
B-j McKie 26 5 4 35 9-13 1-3 62.5% 5-8 62.5% 1 4 5 4 6 2 0 3 26 22
Sandis Valters 25 0 1 20 3-3 3-5 75.0% 10-10 100.0% 0 0 0 1 1 3 1 5 25 27
Jarrett Stephens 19 5 1 38 8-14 0-2 50.0% 3-3 100.0% 3 2 5 1 0 2 0 2 19 19
Michael Lenzly 13 3 3 34 4-7 1-3 50.0% 2-3 66.7% 3 0 3 3 1 0 0 3 13 12
James Havrilla 10 4 0 23 1-3 0-0 33.3% 8-8 100.0% 1 3 4 0 1 0 0 3 10 11
Frank Drmic 8 6 1 25 0-0 2-3 66.7% 2-2 100.0% 1 5 6 1 3 1 0 2 8 12
Detlef Musch 2 1 0 13 1-3 0-0 33.3% 0-0 - 1 0 1 0 1 0 0 2 2 0
A.D. Smith 0 1 0 5 0-0 0-0 - 0-0 - 1 0 1 0 1 1 0 1 0 1
James Marsh 0 1 0 5 0-0 0-0 - 0-0 - 1 0 1 0 0 0 0 0 0 1
Gladiators Trier logo
Gladiators Trier
103 26 10 200 26-43 7-16 55.9% 30-34 88.2% 12 14 26 10 14 9 1 21 103 105

Boxscore glossary

Basketball stats abbreviations

  • MIN: Minutes played
  • 2M-2A: Two-points field goal made, attempted
  • 3M-3A: Three-points field goal made, attempted
  • FG%: Field goal percentage
  • 1M-1A: Free throws made, attempted
  • 1%: Free throw percentage
  • Or: Offensive rebounds
  • Dr: Defensive rebounds
  • Reb: Total rebounds
  • Ast: Assists
  • Stl: Steals
  • Blk: Blocks
  • Fo: Personal fouls
  • Pts: Points scored
  • Eff: Efficiency

If a player records double digits in a game in two of the PTS, REB, AST, STL or BLK statistics, he has a double-double. If he does it in three of this categories, he has a triple-double. If he does it in four categories he has a quadruple-double. Having a triple-double is considered as having a great game. Quadruple-doubles are extremely rare. Having one constitutes an historical performance. The last NBA player to record a quadruple double is David Robinson: it happened on February 17, 1994