De' Longhi Treviso Vs Teamsystem Bologna

Oct 23, 2016 75 - 63 Final
De' Longhi Treviso logo

De' Longhi Treviso

PLAYER Pts Reb Ast MIN 2M-2A 3M-3A FG% 1M-1A 1% Or Dr Reb Ast To Stl Blk Fo Pts Eff
Davide Moretti 20 1 3 33 4-7 1-9 31.3% 9-9 100.0% 0 1 1 3 3 1 1 3 20 12
Matteo Fantinelli 16 5 11 31 3-7 1-2 44.4% 7-9 77.8% 1 4 5 11 1 3 0 3 16 27
Quenton Decosey 14 5 0 34 6-11 0-0 54.5% 2-4 50.0% 2 3 5 0 2 1 0 0 14 11
Tommaso Rinaldi 7 6 1 28 2-4 1-1 60.0% 0-0 - 1 5 6 1 1 0 0 3 7 11
Andrea Saccaggi 7 3 1 18 2-3 1-5 37.5% 0-0 - 0 3 3 1 2 1 1 3 7 6
Andrea Ancellotti 5 13 1 38 2-5 0-0 40.0% 1-1 100.0% 6 7 13 1 2 0 4 4 5 18
Jesse Perry 4 5 1 13 2-6 0-0 33.3% 0-0 - 2 3 5 1 0 0 1 4 4 7
Djordje Malbasa 2 0 0 2 1-1 0-0 100.0% 0-0 - 0 0 0 0 0 0 0 0 2 2
Federico Poser 0 0 0 1 0-0 0-0 - 0-0 - 0 0 0 0 0 0 0 0 0 0
Matteo Negri 0 0 0 2 0-0 0-0 - 0-0 - 0 0 0 0 0 0 0 0 0 0
De' Longhi Treviso logo
De' Longhi Treviso
75 38 18 200 22-44 4-17 42.6% 19-23 82.6% 12 26 38 18 11 6 7 20 75 94
Teamsystem Bologna logo

Teamsystem Bologna

PLAYER Pts Reb Ast MIN 2M-2A 3M-3A FG% 1M-1A 1% Or Dr Reb Ast To Stl Blk Fo Pts Eff
Justin Knox 20 9 1 30 9-18 0-1 47.4% 2-2 100.0% 3 6 9 1 0 1 0 2 20 21
Matteo Montano 11 1 2 20 4-5 1-6 45.5% 0-0 - 0 1 1 2 1 3 0 2 11 10
Chris Roberts 10 5 5 27 5-10 0-4 35.7% 0-0 - 1 4 5 5 2 1 0 3 10 10
Leonardo Candi 8 2 0 21 3-5 0-0 60.0% 2-2 100.0% 0 2 2 0 1 0 0 2 8 7
Luca Gandini 5 4 1 16 2-3 0-0 66.7% 1-1 100.0% 1 3 4 1 0 0 0 2 5 9
Stefano Mancinelli 4 4 5 27 2-2 0-1 66.7% 0-0 - 1 3 4 5 1 0 1 0 4 12
Luca Campogrande 2 2 1 20 1-2 0-1 33.3% 0-0 - 2 0 2 1 0 1 0 4 2 4
Nazzareno Italiano 2 0 0 10 0-1 0-1 0.0% 2-2 100.0% 0 0 0 0 0 0 0 3 2 0
Michele Ruzzier 1 0 1 20 0-1 0-1 0.0% 1-2 50.0% 0 0 0 1 2 2 0 2 1 -1
Davide Raucci 0 0 0 9 0-0 0-0 - 0-0 - 0 0 0 0 0 0 0 2 0 0
Teamsystem Bologna logo
Teamsystem Bologna
63 27 16 200 26-47 1-15 43.5% 8-9 88.9% 8 19 27 16 7 8 1 22 63 72

Boxscore glossary

Basketball stats abbreviations

  • MIN: Minutes played
  • 2M-2A: Two-points field goal made, attempted
  • 3M-3A: Three-points field goal made, attempted
  • FG%: Field goal percentage
  • 1M-1A: Free throws made, attempted
  • 1%: Free throw percentage
  • Or: Offensive rebounds
  • Dr: Defensive rebounds
  • Reb: Total rebounds
  • Ast: Assists
  • Stl: Steals
  • Blk: Blocks
  • Fo: Personal fouls
  • Pts: Points scored
  • Eff: Efficiency

If a player records double digits in a game in two of the PTS, REB, AST, STL or BLK statistics, he has a double-double. If he does it in three of this categories, he has a triple-double. If he does it in four categories he has a quadruple-double. Having a triple-double is considered as having a great game. Quadruple-doubles are extremely rare. Having one constitutes an historical performance. The last NBA player to record a quadruple double is David Robinson: it happened on February 17, 1994